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Old Dec 23, 2007, 05:11 PM // 17:11   #21
Wilds Pathfinder
 
Join Date: Nov 2006
Guild: DDrk
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I dont want you to kill PvE.
mystical nessAL is offline   Reply With Quote
Old Dec 23, 2007, 05:42 PM // 17:42   #22
Academy Page
 
Join Date: Oct 2007
Location: New York
Guild: Crew of the Forsaken[LaZy]
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Most of this I agree wit, but Invoke Lightning should not be reduced. There would be so many more spikers and they would become a lot more deadly...
Billeh is offline   Reply With Quote
Old Dec 23, 2007, 07:21 PM // 19:21   #23
Forge Runner
 
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Quote:
Originally Posted by Phoenix Tears

Shield of Deflection is already overpowered..because it KD's everyone, who attacks you, while ur under this enchant and damages too...increase of duration is a big NO NO
Umm... maybe you're playing a different game or something, because in Guild Wars, Shield of Deflection doesn't KD anything. Maybe you mean Shield of Judgment?

L2P plz?


To OP: Gust is already a good skill, it is just really overlooked.

Searing Flames is not overpowered anymore after it got hit with the nerf bat a few times. If you can't handle it, you're probably not good.

ZB is not overpowered, anyone remember when Nightfall came out and guilds ran 2 ZB monks in GvG? Yea, no one does that anymore, so it's not overpowered.

Invoke Lightning Buff = New Meta GG

Healing Light doesn't need a buff in the energy gain, maybe a +10 in the healing range at most.



Basically, what I'm trying to say is, the game is starting to look a little balanced now, and these nerfs/buffs would throw it off so bad.
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